This sample show up how can you parse a simple table
Open CaharactersDataBase in unity, This inspector has several basic fields and buttons.


Ranges - This is list of ranges in table where the data will be parsed from.

Populate: This button call EasySheets to pull u data.
Execute ParsedScriptableObject.Populate()
if(data.TryGetParsedData( 0, out var parsedData))
ParsedDataList contains a valid data table at index 0. If no data exists, the method exits without making changes.TryGetParsedData method attempts to fetch the data at a specific index.parsedData variable.playerDataList = EasyParser.ParseRowsData(parsedData, i => new CharacterData { ... });